The 3D Fighting Game & Beat ‘Em Up Music Pack has been 100% hand-crafted to underscore your games of said genre. What you get is a total of 22 tracks, engineered to get the blood pumping and the adrenaline flowing. All of the included tracks do loop seamlessly.
What’s inside?
4 high-quality music tracks aimed at underscoring all your menu screens: Title Screen, Character Select Screen, Ingame Shop, Credits Roll.
18 stage themes designed to breathe life into a plethora of fighting areas while keeping players at the edge of their seats, having the brawl of their lives.
Or to put it differently: 41 minutes of quality music instantly enhancing the onscreen action that’s about to unfold as well as an easy-to-grasp folder structure and seamlessly looping tracks.
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THE PROBLEM?
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Hiring a composer to write custom music is well over your budget and you don’t even know who to turn to - but despite all of that you still want your game to have its own unique, quality soundtrack. Writing your own video game music is pretty much out of question, not even beginning to talk about the recording and mixing processes which on their own already take years to learn and master and may ultimately lead to your game having a less-than-great set of music if done completely D-I-Y.
And then there’s quite some adversities you are facing in pursuit of your own vision. You may be concerned that your game won’t reach its full potential when underscored with less than excellent music. You may have been looking for music crafted specifically for your niche of games but only found large compilations that only loosely fit your games or leave too much to be desired either quantity- or quality-wise. Still, you want a soundtrack that can be perceived as a cohesive whole and does jump all over the place in terms of production, style and levels. You may also want to release your game soon but don’t have enough time or money to start from scratch with a composer that you may not even know that well to begin with.
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THE SOLUTION?
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You can buy a music pack specifically tailored towards 3D fighting games (the first of its kind) that will make your soundtrack stand out as a high-quality, cohesive whole. And I don’t even mean to have you take my word for it or trust me blindly: you can jump right into the accompanying sampler playlist and listen to this music pack before you purchase anything.
And just in case you like what you hear but you need certain changes to be done specifically for your game or you need more themes to seamlessly integrate with the tracks already included, I can only invite you to reach out to me so we can figure something out ([email protected]).
Technical details:
The 3D Fighting Game & Beat ‘Em Up Music Pack includes:
-22 original high-quality WAV tracks (16-bit / 44.1 kHz), seamlessly loopable
-all tracks feature live-recorded instruments
- 41 action-packed minutes of music rooted in a variety of upbeat, modern music styles
-Unlimited Royalty-Free license
All music written, recorded and produced by Philipp Alexander Kohout [email protected] www.philippalexanderkohout.com Illustration by cyndersart www.artstation.com/cyndersart www.instagram.com/cyndersart
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Name | Value |
---|---|
Version | 1.0 |
Last updated | November 27, 2024 |
Included formats | .wav , .txt |
Created in | Samplitude Pro X8 |
File size | 852.71 MB |
Changelog | N/A |
Duration | 00:41:00 |
Loops seamlessly | |
Bitrate | 320 |
Sample rate | 44100 |
Name | Value |
---|---|
Version | 1.0 |
Last updated | November 27, 2024 |
Included formats | .wav , .txt |
Created in | Samplitude Pro X8 |
File size | 852.71 MB |
Changelog | N/A |
Duration | 00:41:00 |
Loops seamlessly | |
Bitrate | 320 |
Sample rate | 44100 |
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