This is a demo, not the full pack. The full pack can be found here.
Assault is a hybrid combat music pack designed for modern action, shooter, and tactical video games.
The pack combines industrial percussions, distorted guitars, modern synth pulses and hybid orchestral scoring.
Assault was built specifically with game implementation in mind, providing loops, stems and stingers that allow developers to quickly build dynamic music systems.
Made mainly for FPS games, Tactical shooters, Stealth games, Action games, Military and War games.
Assault is structured around common gameplay situations found in action and shooter games:
- Combat
- Tactical Missions
- Tense Infiltrations
- Victory / Defeat / Transition Stingers
These cues can be triggered by gameplay events such as enemy detection. combat, mission advancement and combat resolution.
The pack is structured to work well with common workflows used in engines like Unity and Unreal Engine.
Each track includes the various stems versions to help developers quickly adapt the music to different situations and make more variations if needed. Allowing developers to build dynamic music even without complex middleware such as FMOD or Wwise.
All loops are sample-aligned and designed to loop seamlessly inside game engines.
Reminder: This is a sample pack, the full version can be found here.
Demo release includes:
1 original hybrid combat track with:
- Full Track
- Seamless Gameplay Loop with separated Intro and Outro
- 4 Loopable Stems (Guitars, Percussions, Strings, Synths)
Total files: 8 audio assets
All files use clear naming conventions including category, track name, variant, and BPM to simplify integration, for example:
MUS_Combat_Assault_MainTheme_Loop_85BPM.wav
Check out the full contents list here.
The full version of Assault is designed as a growing music library.
Future updates may add additional tracks, loops, and gameplay variations and cover more game situations.
As the pack expands, the price may increase to reflect the additional content.
However, all future updates will remain FREE for existing owners.
Developer feedback and suggestions are always welcome and may influence future updates.
Audio Format:
- WAV stereo files
- 44.1 kHz / 16-bit
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You can check out the full Pro Licence here.
Great news! All assets on GameDev Market come with our standard Pro Licence.
Whereas some asset stores have multiple licence versions, we believe having only one licence keeps things as simple as possible for our users, so that you can keep on doing what you love without any doubts over where and how you can use your assets.
At a glance, here are some of the key points from the licence:
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| Name | Value |
|---|---|
| Version | 1.0.0 |
| Last updated | March 31, 2026 |
| Included formats | WAV |
| Created in | Cubase |
| File size | 101.7 MB |
| Changelog | N/A |
| Duration | 00:11:48 |
| Loops seamlessly | |
| Bitrate | 1411 |
| Sample rate | 44.1kHz |
| Allows usage with AI? |
No
The creator has specified that this asset is not to be used for the purpose of any type of AI training.
|
| Name | Value |
|---|---|
| Version | 1.0.0 |
| Last updated | March 31, 2026 |
| Included formats | WAV |
| Created in | Cubase |
| File size | 101.7 MB |
| Changelog | N/A |
| Duration | 00:11:48 |
| Loops seamlessly | |
| Bitrate | 1411 |
| Sample rate | 44.1kHz |
| Allows usage with AI? |
No
The creator has specified that this asset is not to be used for the purpose of any type of AI training.
|
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