3D > Characters > Creatures
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Name | Value |
---|---|
Version | 1 |
Last updated | August 8, 2014 |
Included formats | FBX, BMP, PNG, TXT |
Created in | 3ds Max, Maya, Blender, ZBrush, & Photoshop |
File size | 2.87 MB |
Changelog | First version |
Poly count | 1924 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 1 |
Last updated | August 8, 2014 |
Included formats | FBX, BMP, PNG, TXT |
Created in | 3ds Max, Maya, Blender, ZBrush, & Photoshop |
File size | 2.87 MB |
Changelog | First version |
Poly count | 1924 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
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prime31 7 years ago
Did you really test it in Unity? I think by tested in Unity" you mean all you did is open Unity and drag the model in to see if there were any errors present. Have a look at the draw calls for this model. 23 draw calls and 23 SkinnedMeshRenderers for one model! That is totally unacceptable!
prime31 10 years ago
@roconza what wasn't clear from my review? This asset is in no way game ready. It has a tested in Unity" badge on it but this model is useless for a Unity or UE4 game. Every piece of the mesh is left as a separate object resulting in 23 SkinnedMeshRenderers when imported into Unity! Seller has no business putting a "tested in Unity" badge on this model. A model like this should have all meshes combined and should consist of a single SkinnedMeshRenderer when "tested in Unity"."
VerusPanther 10 years ago
These are VERY well done!