This package is for a fantasy themed Orc Brawler character ready for games and animation. Included with the package is a .ma and .mb Maya file made in Maya 2015 with the orc in A-pose and fully rigged, as well as .ztl of the orc in Zbrush, and 3 different base color maps (red/white/green) along with normal map, roughness map, and metalness map (all maps are 4K).
Rig Details: Ready for animation, IK legs, foot control has heel lift, toe tap, and toe pivot (as custom channel attributes), center of gravity, global control that allows for moving, rotating, and scaling, FK controls for front skirt, full spinal control all the way to the head, arms have both IK and FK modes, control above hand has individual finger curls and spreads and the IK/FK switch (as custom channel attributes), face/eyes are NOT rigged
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Name | Value |
---|---|
Version | 02 |
Last updated | November 28, 2016 |
Included formats | .ma, .mb, .ztl, .obj |
Created in | Maya 2015, Zbrush 4R7, Substance Painter 2 |
File size | 16.32 KB |
Changelog | watermarked screenshots |
Poly count | 17574 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
Name | Value |
---|---|
Version | 02 |
Last updated | November 28, 2016 |
Included formats | .ma, .mb, .ztl, .obj |
Created in | Maya 2015, Zbrush 4R7, Substance Painter 2 |
File size | 16.32 KB |
Changelog | watermarked screenshots |
Poly count | 17574 |
Animated | |
Rigged | |
Textured | |
Materials | |
UV Mapped |
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