Orchestral Fury is a collection of high-quality epic orchestral music loops that are available for royalty-free use in video games. This collection is intended to provide game developers with the grand, epic feel found in the orchestral soundtracks of the world's most iconic and beloved AAA fantasy video game series. Orchestral Fury enables game developers to easily incorporate the same grandiose orchestral sound into their own games, adding a sense of scale and elevating the overall production value at a low cost.
Is this Music Right for my Game?
Orchestral Fury features complex orchestrations with sweeping melodies and thunderous rhythms, reminiscent of the classic Hollywood-style cinematic orchestral soundtracks featured in top-tier AAA Fantasy video games. Designed to elevate the scale and production value of your Fantasy worlds, these pieces are ideal for epic main menus, loading screens, action/fight sequences, or even game trailers and promo videos. While the melodic and orchestral nature of these tracks is intended to evoke a sense of adventure characteristic of epic Fantasy RPG games, they can also be used to compliment any game where an orchestral soundtrack with realism and grandeur is desired.
The AAA Orchestral Sound at a Low Price
Epic orchestral music has always played a vital role in the most immersive and epic Fantasy RPG and Adventure video games. The most iconic AAA Fantasy titles heavily incorporate orchestral soundtracks, and featuring this genre in the soundtrack of a new Fantasy video game can instantly add production value and a sense of grandeur. Unfortunately, producing such music can be an expensive endeavor, making it inaccessible to many game developers. Orchestral Fury was created using tens of thousands of dollars of the best music production software, hardware, plugins, and virtual instruments available on the market to give game developers access to this style of professionally produced, mixed, and mastered orchestral music at a low price.
Contents
Orchestral Fury comprises a total of 31 high-quality 44.1kHz, 16-bit stereo WAV files.
The collection includes 10 "Main Loops" that can be used as standalone tracks, allowing for quick and straightforward integration into your game engine. Additionally, 9 "Intro Loops" accompany the main loops, and each of them can be seamlessly looped with itself and the corresponding "Main Loop" for more advanced implementation using middleware. This enables developers to program vamped introductions before the main piece starts playing.
Orchestral Fury also includes 10 "One Shot" edits of each composition. These edits curate parts of the "Intro" and "Main" loops to create cohesive standalone compositions that are ideal for use in game trailers and gameplay videos, as well as other promotional material.
Finally, 2 bonus loops are provided: "Lost Catacombs," an ambient, melodic, and heavily orchestrated loop suitable for suspenseful exploration, and "Battleground Percussion," a driving drum arrangement designed for looping during combat sequences.
Track Descriptions
Tracklist
Loops
One Shots
All tracks are original compositions composed and produced by Andrew Conner.
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Name | Value |
---|---|
Version | 1.0.0 |
Last updated | April 28, 2024 |
Included formats | WAV |
Created in | Logic Pro X |
File size | 341.33 MB |
Changelog | N/A |
Duration | 00:21:00 |
Loops seamlessly | |
Bitrate | 16 |
Sample rate | 44100 |
Name | Value |
---|---|
Version | 1.0.0 |
Last updated | April 28, 2024 |
Included formats | WAV |
Created in | Logic Pro X |
File size | 341.33 MB |
Changelog | N/A |
Duration | 00:21:00 |
Loops seamlessly | |
Bitrate | 16 |
Sample rate | 44100 |
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