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Description

Whats in this Pack?

A collection of orchestral RPG game music featuring 11 original, non-looping narrative and discovery cues designed for use in fantasy role-playing games. These royalty-free tracks are composed to support location encounters, scene reveals, and story-driven gameplay without overpowering other audio elements. Each track contains:

  • A full version (~40 - 50 seconds long)
  • A shortened variation (~20 - 25 seconds long)

Most asset music libraries focus on bombastic or highly expressive tracks, but many games don’t need sweeping epic statements — they need musical support that enhances mood without drawing attention away from gameplay.

This pack was composed specifically for:

  • Subtle emotional reinforcement
  • Narrative pacing
  • Story moments that rely on ambience and mood
  • Indirect emotional engagement rather than overt musical statements

This makes it perfect for RPGs and adventure games where music is meant to support the story — not overshadow it. All music is orchestral, subtle, cohesive in tone, and designed to reflect and enhance the mood that your scene is creating. 

Details

This pack contains orchestral, intentionally restrained, non-looping cinematic cues designed for story moments, discoveries, and emotional events in fantasy RPGs. It is ideal for:

  • Major discoveries
  • Emotional reveals
  • Ancient ruins
  • Plot Twists
  • Tragic realizations
  • Environmental Storytelling
  • Triggered cutscenes
  • Hidden location reveals

Unlike looping exploration music, these tracks are designed to develop and resolve naturally. This makes them perfect for scripted/triggered moments in your game. Instrumentation includes strings, woodwinds, harp, brass, and light percussion.

Technical Information

  • Format: WAV
  • Sample Rate: 48 kHz
  • Bit Depth: 24-bit
  • Loudness: Game-ready (preserves dynamic range and leaves headroom for sound effects)
  • Stereo: YES
  • Looping: These tracks are non-looping, one-shot, story-cues

Compatible with Unity, Unreal Engine, Godot, and other game engines.

All tracks were composed in MuseScore 4 and then mixed/mastered in Logic Pro X. No AI was used in the creation of this music pack.

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Author Details

prestonsp's profile image

Active Since: May 2022

Published Products: 8

Followers: 3

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Licence Info

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At a glance, here are some of the key points from the licence:


 You can:

  • Make changes to any asset bought/downloaded
  • Use the assets and any Derivative Works in Media Products, whether commercial or non-commercial, with no restriction on the number of projects

 You cannot:

  • Use the asset or Derivative Works in a logo, trademark or service mark
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  • Allow the user of the Media Product to extract the asset or Derivative Works and use them outside of the relevant Media Product.
  • Use assets bought on GDM to create NFTs

You can check out the full Pro Licence here.

RPG Score Studies II - Narrative Cues

Handcrafted by prestonsp

$16.00

(VAT may apply)

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Technical Details

Name Value
Version 1.0.0
Last updated April 8, 2026
Included formats WAV
Created in MuseScore 4 and Logic Pro X
File size 203.38 MB
Changelog N/A
Duration 00:13:48
Loops seamlessly
Bitrate 2304
Sample rate 48 kHz
Allows usage with AI?
No

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