2D > Characters
These characters can be used in any side-scrolling game as an enemy but it is also possible to be the main character. All character parts are made in Affinity Designer but also available in EPS files so that can be edited easily using Adobe Illustrator software or any vector software, with many parts of the body there is the opportunity to add and refine the movement following the game. The animation uses Dragonbones Pro. The PNG files are separated transparent and each animation has a constant size.
Animation list:
-Telephone Robo: Idle, calling, walking, punching, laughing, command zombie, attack with FX, Attack non-FX, dead, dead non-FX
-NPC man: Idle normal, Idle Zombie1, Idle Zombie2, Idle on the phone, dizzy, awake, dead, walking zombie, walking normal, running normal.
-NPC woman: Idle normal, Idle Zombie1, Idle Zombie2, Idle on the phone, dizzy, awake, dead, walking zombie, walking normal, running normal.
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Name | Value |
---|---|
Version | 1.1 |
Last updated | February 16, 2024 |
Included formats | afdesign, eps, DBJson, SpineJson, dbproj,png |
Created in | affinity designer, Dragonbones |
File size | 141.83 MB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
Name | Value |
---|---|
Version | 1.1 |
Last updated | February 16, 2024 |
Included formats | afdesign, eps, DBJson, SpineJson, dbproj,png |
Created in | affinity designer, Dragonbones |
File size | 141.83 MB |
Changelog | N/A |
Vector | |
Layered | |
Sprite |
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