2D > Characters > Humans
A pixel art armed guard, able to handle a sword, with a 16 bits look.
In peaceful time, he can also lay his sword, so his sprite also contains a version without his weapon.
You can change the tunic's color if you want, it's ideal for an RTS (Real Time Strategy) game to differentiate which team the unit belongs to.
Contains the following states/animations, and 4 directions per state (up / down / right / left)
Each sprite fit in a 24 x 32 pixels area, but the render is mainly planned to be in a 16x16 pixels area (with a little overflow for animation)
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Name | Value |
---|---|
Version | 1.0 |
Last updated | May 9, 2023 |
Included formats | png,pdn |
Created in | 2023 |
File size | 182.48 KB |
Changelog | Moved some text that was overlapping with the animation Changed few pixels in attack animation to make it feel more heavy |
Vector | |
Layered | |
Sprite |
Name | Value |
---|---|
Version | 1.0 |
Last updated | May 9, 2023 |
Included formats | png,pdn |
Created in | 2023 |
File size | 182.48 KB |
Changelog | Moved some text that was overlapping with the animation Changed few pixels in attack animation to make it feel more heavy |
Vector | |
Layered | |
Sprite |
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